Posts Tagged 'kind'

Nintendo’s ‘Kind Code’

Nintendo have today revealed a patent that was filed back in June 2008 for their interesting new gameplay system code-named ‘Kind Code’

The system is aimed at casual gamers who loose interest in a game and switch off before completion, therefore not getting the end of the story. The system will allow gamers to skip through certain parts of a game by instead viewing a pre-recorded playthrough by one of the developers, then jump back into the action whenever they see fit. The new system will also allow gamers to bring up video hints and tips whenever they’re stuck.

In a game the new play system will be broken up into 3 options:

Game: Which allows gamers to play the game normally and bring up video hints when stuck

Digest: Allows gamers to watch a pre-recorded play through and jump into the action on scenes currently being shown

Scene: Allows the player to skip to a specific scene of the game to play, similar to what we saw in Alone In The Dark

This patent is intended to allow casual gamers (n00bs) to experience the benefits of the story without actually having to play the game, basically turning it into a DVD

In my opinion this completely defeats the object of a game, you play a game for gameplay, achievement and the fun of playing a game, this patent will just end up turning ‘games’ into interactive cut-scenes removing all elements of the game!

I’m not impressed, this is taking casual gaming to the extreme, i’m not sure what to think! Only time will tell what effect this has on gaming!

What are your opinions?

Orignial Article


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